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Meeting 23

Attendees: Mike Pickton (Supervisor)

Agenda

  • 5008 Outfit Design and sculpt update

Feedback

  • Make sure the cross-sections of the model look correct

  • Check the shapes

  • Shin guards look too heavy, consider boots

  • More durable

  • Protect the ankles

  • Practical clothing item

  • Open-toed

  • Blend more seamlessly, like the sleeves

  • Protection on inner left form arm where the bow string would be

  • Consider using the same what cloth on the forearm

  • Armour needs

  • Ventilation

  • Stealth

  • Durability

  • Not battle armour; heavy/clunky

  • How heavy would the bow be?

  • Asymmetry in design always good

  • Cloth skirt rather than studded leather

  • Make the skirt more lightweight

  • Work on the outfit

  • Study statuesque reference

  • Silky, transparent materials

  • Shaders with fresnel

  • How old are the items of clothing

  • Wear and tear

  • Well-used materials

Objectives for next week

  • Continue 2D and 3D design

 

ABOUT ME

Zhané James-Marshall

3D Character Artist

Hi all, my name is Zhané and I'm a Masters student at De Montfort University, researching game-ready characters.

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© 2017 by Zhané James-Marshall

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