
FMP Post Mortem
Initial Ideas The Style Matrix projects were completed and I had learnt a lot about myself and my work, and then it was finally time for...


Week 20: Deadline
At long last, my project is complete. I'm extremely happy with my results and can definitely see how much I've improved since even my...


Week 18 & 19: Textures Galore
After I had finished my sculpts, I baked out my normal and cavity maps in xNormal (I did try the GetBaked script inside 3dsMax, but it...

Week 17: Sculpting
This week I sculpted details onto all of the characters in Zbrush and have done some bakes for them in Xnormal. For the sculpts I added...

Week 16: Unwrapping
This week I finished Vivienne's low poly outfit, and then unwrapped all of the characters. Because I'm using large texture sheets for the...

Week 15: Re-topologising
This week I've made the low poly models for Morgan and Dorethe, I am behind schedule at this point so I need to get the low poly model...

Week 14: Completing Vivienne's Dress
Continuing with Vivienne's dress I added some base colours on and started to add the arms. Final Dress Design: I'm glad how much it looks...

Week 12&13: Dresses
It was nice to relax with my family over Easter but I also got some work done. I continued with the dress by connecting the arms,...

Week 10: Marvellous Designer
This week I made Morgan's suit and even had time to start Dorethe's dress, Marvellous Designer is extremely user-friendly and it's been...


Week 9: Vivienne
This week was quite a busy one, I managed to complete Vivienne ahead of schedule and had time to go back to Morgan and model his...