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Week 9: Vivienne

This week was quite a busy one, I managed to complete Vivienne ahead of schedule and had time to go back to Morgan and model his accessories.

I was told previously that Vivienne looked too similar to Dorethe so I made sure to make her look more unique when rendering her. I also wanted her to have more Caribbean features so I tweaked those as well. Her grey-blue eyes really offset her colouring and has a really cool effect.

I then put together my orthographics so I know what I want to back of the dress to look like.

During the week I spoke to my project supervisor and he said that since I've gotten the bases from Dorethe, I could probably get the twins done as well since they're twins. Also as they are stylised I won't have to sculpt the characters too much so I could push myself more and get all of the characters done.

I did consider this, but I think I'm going to stick to getting the 3 characters done really well, and then doing the others if I have time; I want quality over quantity.

I used Dorethe's model and resized it for Vivienne, which meant getting rid of her stomach and making the model more slender. The waist had to be scaled in quite drastically to account for Vivienne's body shape, the corset, and also the general stylisation of my characters; the face was then edited to look more like my concepts.

Body and Head Progress

Although you won't see the boots, I still decided to give her different shoes from Dorethe.

I made the head wrap using a plane starting from the back to give the flow and weight of wrapped fabric, and the tied area are rounded cylinders rotated over one another.

Vivienne's final tri-count is: 7529

I then went back to Morgan and modelled his accessories or parts I can't make in Marvellous: pocket watch, cufflinks, and buttons; which brings his tri-count up to: 10,922

Now that I'm done modelling for now I can start making the clothing in Marvellous Designer. Looking at some suit patterns from The Victorian Tailor book I've made some primitive trousers and a shirt. They're both too tight and need refining but for now the simplicity makes it easy for me to understand and work with.

I am aware that we're almost half way through and I need to speed up so I'm going to try and keep my time management strict. That being said, it always fun to learn new software so I'm looking forward to these outfits.


 

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