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Meeting 17

Attendees: Mike Pickton (Supervisor)

Agenda

Rock Golem Block-out Stage Feedback

Feedback

  • Left arm needs more shape

  • Make 2-3 rocks in 3ds Max and arrange them together to create interesting shapes

  • 3D photobash

  • Fully Sculpt the rocks and then combine and Dynamesh them when you're happy with them

  • The danger of that however, is creating blobby rocks which clearly look like they've been combined

  • Can define certain parts of the rock after

  • Could keep the rocks fairly simple, and add the details in Substance Designer after for crispness

  • Figure out the head design as it needs more definition -focal point of the character

  • Larger, lower, more forward

  • Narrow the hips

  • Make back more arched

  • More gorilla-shaped

  • Ivy generator

  • Vines baked on

  • Leaves done as cards

Objectives for next week

  • Have character blocked out with detail pass partially done.

 

ABOUT ME

Zhané James-Marshall

3D Character Artist

Hi all, my name is Zhané and I'm a Masters student at De Montfort University, researching game-ready characters.

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© 2017 by Zhané James-Marshall

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