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Meeting 09

Attendees: Mike Pickton (Supervisor)

Agenda

Progress Meeting

Feedback

  • Adjust roughness on patterns to be silky patterns for contrast against material

  • Anisotropic reflections

  • Feathers*

  • Hair

  • Shapes simplistic, but with smaller interst in fabric

  • Details don't need to contrast harshly, would distract from shapes

  • UE4 more suitable place to present characters

  • Because game-ready

  • Show that I can do shaders in engine

  • Shows a higher skillset

  • Marmoset for portfolio

Objectives for next week

  • Completed 2D work, moving onto 3D.


 

ABOUT ME

Zhané James-Marshall

3D Character Artist

Hi all, my name is Zhané and I'm a Masters student at De Montfort University, researching game-ready characters.

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© 2017 by Zhané James-Marshall

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