Attendees: Mike Pickton (Supervisor)
Agenda
Progress Meeting
Feedback
Adjust roughness on patterns to be silky patterns for contrast against material
Anisotropic reflections
Feathers*
Hair
Shapes simplistic, but with smaller interst in fabric
Details don't need to contrast harshly, would distract from shapes
UE4 more suitable place to present characters
Because game-ready
Show that I can do shaders in engine
Shows a higher skillset
Marmoset for portfolio
Objectives for next week
Completed 2D work, moving onto 3D.