
FMP Post Mortem
Initial Ideas The Style Matrix projects were completed and I had learnt a lot about myself and my work, and then it was finally time for...


Week 20: Deadline
At long last, my project is complete. I'm extremely happy with my results and can definitely see how much I've improved since even my...


Week 18 & 19: Textures Galore
After I had finished my sculpts, I baked out my normal and cavity maps in xNormal (I did try the GetBaked script inside 3dsMax, but it...

Week 17: Sculpting
This week I sculpted details onto all of the characters in Zbrush and have done some bakes for them in Xnormal. For the sculpts I added...

Week 16: Unwrapping
This week I finished Vivienne's low poly outfit, and then unwrapped all of the characters. Because I'm using large texture sheets for the...